Restaurant Rush

Game Description

A DS game where you serve food to customers in a food cart! Serve customers to gain as many points as you can. Your task is to gain as many points as possible before the timer runs out. Beat your previous high score in this fast paced game!

Making of the Game

Our team was given a project to pretend that we were going to make a game on the DS by using Unity, and thus Restaurant Rush was born. The upper screen was a window where customers can come in and place their orders, while the bottom screen contained all of the items necessary to cook their orders (As shown in the picture above). Being able to code in drinks and French fry boxes filling up was not a problem since they were easy trigger between two different objects. However, since we had 6 different types of ingredients to create a specific order for the customer, it became a time consuming task that needed to be refined for the code of the interaction of the burger and the customer. Although it was difficult, it was rewarding being able to get what we needed.

The pictures below show the coding that was made to manage the customer, and how I was able to make it in Unity