

Game Description
A horror, thriller, first person game made in Unreal. Drone Diver is about taking a job for a client in a abandoned government arms facility. Your task is to find the son’s body of the client, and return him to his mother for a proper funeral. However the government does not want to release any sign of evidence, so they send in an agent to guard the secrets. Can you avoid being detected by the agent while trying to control the drone to find the son’s body?
The Progress of making Facility X
At the start of this project, our team was taught on creating documentations first about our game while teaching us how to propose our game to publishers, so that they would consider taking us in for production. After the documentation has been finished, we proceeded to create a prototype for our game. The images below are what we had in the prototype.





After prototyping, we proceeded on building off on our prototype to creating a finished game through Alpha and Beta testing. During my time of programming, I made the enemy agent be able to have an animation when he kills you, locker/table interaction, and patrolling around when he doesn’t see the player. I programmed an objective log that guides you through the level, a checkpoint system, player interactions with the evidences and keycards, and assisted with mini cutscenes when entering a certain area. The images below are the final products of the game.















Game Download here: https://phantasticma.itch.io/facility-x